Block Breaker was the third project within GameDev.TV's 2D Unity course.
In an effort to make the game more my-own, I added a Tetris-block theme, along with several features not present in Block Breaker.
This was about a month-long labor of love from July to the start of August.
Date Posted: 09/07/2021
This version-control course was a lifesaver when I was working on Tetro Breaker.
Date Posted: 09/07/2021
A more official introduction to Unity's UI elements.
Date Posted: 09/07/2021
First project within the GameDev.TV's 2D course. Utilized scriptable-objects to effectively make a choose-your-own-path state-machine.
Date Posted: 09/07/2021